Jet Fighters Mafia is a themed semi-open game.
Game info
- 9+ players
- rolemad (the majority of players have roles)
- semi-open - part of the set up is known.
Special mechanics
Semi-open. ONLY these roles are possible in the game. At most 1 of each exist per faction, except for vanilla/goon, mason, lovers, and neighbors, of which there could be multiple; JOAT can have an ability that another player has. Each player has at most 1 role, except for JOATs.
The following roles can be either town or mafia
- Vanilla/goon
- Double voter
- Voteless
- Hated
- Popular
- Governor
- Neighbors
- Lovers
- PGO
- Vig
- Super saint - If lynched, your hammerer dies.
- Ascetic
- Commuter
- Hider
- Bulletproof
- Lynchproof
- Rolestopper
- Bus Driver
- Enabler - your existence enables another player's role. They are NOT informed of this. You do not know who each other are.
- Lightning Rod
- Motivator
- Redirector
- Roleblocker
- Jailkeeper
- JOAT
- Coroner
- Watcher
- Tracker
- Follower
- Voyeur
- Journalist
- Role cop
- Backup - you will take on the designated role when the player of that role dies. You do not know what the role is.
- Role Stealer
- Suicidal
- Visitor
The following roles are possible for only town
- Doctor - (may NOT self-protect)
- Bodyguard
- Beloved Princess
- Miller
- Innocent Child
- Dreamer
- Sensor
- Cop
- Masons
The following roles are possible for only mafia
- Godfather
- Lawyer
- Framer
- Strongman
- Ninja
- Poisoner
- Janitor
The following variations are possible:
- X-shot
- Even/odd/x-phase
- Optional/compulsive
There is no 3rd party.
I will answer any questions about role interactions publicly.
Theme
The theme is jet aircraft fighters. There is a theme split. I don't give fake claims to the mafia directly (character or role), however they may receive hints and help with fake claims, especially if the theme is a subject they're not familiar with.
Rules
- Respect the game. Your actions should be reasonable and done in your own or your faction's interests to win.
- Respect the players. Do not excessively insult players outside of their gameplay.
- Respect the mod's decisions. The mod's decisions are final.
- NO OUTSIDE COMMUNICATION IS ALLOWED. Only talk in the game thread and designated PMs. Do not use private or encrypted communication.
- Do not screenshot or directly quote any private game PMs. You must paraphrase.
- Being inactive or underactive may result in either involuntary replacement or a modkill.
- Votes must be bolded and on a separate line. Like this:
VTL Username.
- A lynch will occur when a player achieves a majority of the votes. When this has happened, any subsequent votes and unvotes will not be counted, and the game will enter twilight, where players may discuss. Night will begin as soon as I have declared the lynch.
- Once you're dead, do not post in the threads until the game is over.
- Punishment will be based on the severity of offense, determined myself, the mod. Punishment can range from a warning, to aide for the other factions, to modkill, to a ban from my future games.
Game specific rules
- 72 hour DP, 24 hour NP
- Majority lynch only
Policies
- The dead may replace back in if they do not possess exclusive information to the game
- 100% guaranteed randomness in affiliation and role distribution.
- My modding practices may be slightly different from what you're use to. Based on what I've noticed the past few games I've played, the differences include but are not limited to: 1) I flip full role immediately on lynch, instead of next day. 2) Players are NOT informed that they are roleblocked. 3) x-shot roles are NOT refunded if the player is roleblocked.
Sign-ups
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