Themeless Mafia Signups

Author: warren42 ,

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  • warren42
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    warren42
    This game will be open-setup. There roles will be:

    Mafia
    - Tracker
    - 2x Goon

    Town
    - Modified Cop (Odd Night)
    - Modified Vigilante (Even Day Submit Shot, Even Night Shot Processes)
    - 9x Vanilla

    Modifications:
    The cop's result will be sent to a random player who can be either town or mafia-aligned. The only people who cannot receive the cop's result is the cop and the target. The recipient will be sent the result at the very beginning of the next day phase.

    Example: Alex is the cop. Some time during NP1, Alex investigates Adam. This result is randomly sent to any one player except Alex or Adam, in this case Tom. At the beginning of DP2, the result will be given to Tom. Alex does not know whether Adam is innocent or guilty.

    The vigilante's target will be chosen by the vigilante then the shot sent to a random player who can be either town or mafia-aligned for approval. This person can choose to allow the shot to go through, in which case the target dies, or "holster" the shot, in which case the shot does not process and the target will not die. The only person who can't be selected to approve the shot is the vigilante and the target. The vigilante MUST SUBMIT THE SHOT BEFORE THE DAY PHASE ENDS. It will then be sent to the player who needs to approve the shot at the beginning of the night phase. IF THE PLAYER DOES NOT SUBMIT A "Holster/Allow" ACTION THE DEFAULT IS TO LET THE SHOT PROCESS AND THE TARGET DIE.

    Example: Sam is the vigilante. Before the end of DP2, Sam submits a shot on Alex. The shot is randomly sent to any one player except Sam or Alex, in this case it is sent to Sarah. Sarah decides to allow the shot to go through. Alex dies.

    Theme:
    There will be a theme in some capacity. I'll be making up stories for each player's "death" that will have no relevance to the game. You guys will all be given stereotypical Italian Mafia names (Tony, Al, Vinny, etc) but these will have no bearing on alignment or role or anything like that.

    Game Mechanics:
    The day will end in a majority lynch. If a majority is not reached before end of day, there will be a plurality lynch.

    Example: There are seven players left. At the end of the day phase, Sam has three votes, Adam has two, James and Scott each have one. Sam will get lynched.

    Players
    1.
    2.
    3.
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    5.
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    8.
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    10.
    11.
    12.
    13.

    If you have any questions about the roles, theme-ish, or mechanics, please let me know.
  • SupaDudz
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    SupaDudz
    /in 
  • warren42
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    warren42
    Players
    1. Supa
    2.
    3.
    4.
    5.
    6.
    7.
    8.
    9.
    10.
    11.
    12.
    13.

    If you have any questions about the roles, theme-ish, or mechanics, please let me know.

  • Lunatic
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    Lunatic
    Example: Alex is the cop. Some time during NP1, Alex investigates Adam. This result is randomly sent to any one player except Alex or Adam, in this case Tom. At the beginning of DP2, the result will be given to Tom. Alex does not know whether Adam is innocent or guilty.
    This is wierd for me to read lol. Alex and Adam are the names of my best friends growing up, and they are also twin brothers. 

  • Bullish
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    Bullish
    How would you balance this game it it had 11 people.
  • warren42
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    --> @Bullish
    Interesting question, not sure I'd run it. Would probably go to the "on hold" section of the signups
  • warren42
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    --> @drafterman @ILikePie5 @Lunatic @Singularity @Speedrace
    Pinging some people that might be interested.
  • warren42
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    --> @David @Discipulus_Didicit @oromagi @WaterPhoenix @Zaradi
    Pinging some more people that might be interested



  • Lunatic
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    --> @warren42
    I'm thinking about it
  • Zaradi
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    --> @warren42
    I'm taking a break from playing after the current game. Having a hard time motivating myself to do shit and I'd rather not just keep being inactive. 
  • David
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    --> @warren42
    Taking a break from mafia. I'm way too busy. 
  • oromagi
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    /in
  • Lunatic
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    Lunatic
    Going on hold with mafia honestly might be the best route. I know the current game has almost 500 post, but 2-300 of them are probably from me lol. There seems a serious lack of interest for mafia right now, I think we may have to stick to quick fires for a few weeks til interest is piqued again.

  • drafterman
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    inn
  • Speedrace
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    Speedrace
    /in
  • Discipulus_Didicit
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    Discipulus_Didicit
    Not this time, sorry.
  • ILikePie5
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    ILikePie5
    /out . I’m not a fan of themselves games. No offense to you personally

  • SupaDudz
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    --> @Lunatic
    People may be tired from that slugfest of Speed's with 1,166 posts
  • Bullish
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    I'll play a 9 or 11 player game. Otherwise I think it may be good for people on this site to take a break from mafia. There are only like 13 regulars who play in every game, people might get burnt out. Also, mafia is what I call a "friendship-destroyer" type of game, because of the deception and argumentation that goes on; this type of game heightens stress than many other types of games. After many years of playing mafia I've learned to balance taking the game seriously while not letting it affect my life outside the game. I advise anyone who plays mafia to not take anything in-game personally, don't take toxicity outside the game, and don't hold grudges.

    I'm /in for a game that starts after valentines day.
  • Discipulus_Didicit
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    Actually /in as emergency backup only

    Likely won't have time to do much, use me only as a last resort.
  • Mharman
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    I’ll pass. I’m way too inactive nowadays. Mostly due to Mario Maker, and as of late, Pokemon Shield and Madden 20.
  • warren42
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    I'm gonna put this game on hold.