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Play Colonel Blotto!
The tactical lotto!
Most highest totals:
That is our motto!
ROUND0 GAMEBOARD:

Supa=X
RM=O
Disc=#

The starting board is as follows:
________________
ZONE01______+2X
XX
________________
ZONE02_____   +1X
X
________________
ZONE03______+2#
##
________________
ZONE04______+1#
#
________________
ZONE05______+2O
OO
_________________
ZONE06_______+1O
O
__________________
ZONE07_______EMPTY
___________________
SUPA_X____6 POINTS
___________________
DISC_#____6 POINTS
___________________
RM_O____6 POINTS

%%%%%%%%%%%%%%%%%%%%%

Let me know if you think I made any mistake.
you will each deploy FiFTEEN more pawns over the course of the game

Deployment rules are:

1) You can place armies on any of the seven zones.

2) It IS permitted to place zero armies on a certain zone for a round.

2) Once placed, no armies can be moved between zones

3) All players are allowed to see the new board after each round

4) FIve armies are placed by each player during round one. Four are places during round two, three during round three and so on.

5) SCORING is determined at the end of  FIVE rounds.
  • Most pawns in any zone is awarded 3 points
    • Ties get one point each
  • Second most pawns in any zone is awarded 1 points
    • Ties for second most pawns get 0 points awarded'
6)  Only the final tallies in each zone at the end of five rounds count toward determining a winner.
You each have FIVE pawns to deploy for round one. You each have TEN pawns that can't be deployed this round but can be deployed in subsequent rounds.

Game turns will last no longer than 24 hrs.  Failure to submit moves in under 24 hrs may result in forfeiture of that turn.

Please submit actions via PM now.


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Category:
Forum games
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