Buddamoose's avatar

Buddamoose

A member since

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Total posts: 3,178

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Quasi Dungeons and Dragons
(close call but we're still all alive. I think we should, at the least, short rest ๐Ÿ˜‚)
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Quasi Dungeons and Dragons
I walk over to Roberts and cast cure wounds..

You can rest in a moment, we have company

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Quasi Dungeons and Dragons
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@kindertina
(maybe not fire? Pretty sure this thing has a resistance to that type of damage ๐Ÿ˜‚)
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Quasi Dungeons and Dragons
(at this point we could def use the extra set of hands ๐Ÿ˜‚๐Ÿ˜‚)
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Quasi Dungeons and Dragons
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@secularmerlin
(probably the person from previous that wanted to join)
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@Earth
(run forward, attack(you still have a sword right?), and use inspiration if needed as added insurance for a hit? You might be able to back away again, you might not ๐Ÿ˜)

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Does Racism Require Ethnic Power Over Another Ethnic Group?
Sure, if that's how you wanna define it. That doesn't preclude or exempt bigoted though, so it's not like it exempts minorities from otherwise being piles of shit like anyone else.ย 

I would disagree with that post modernist rubbish definition though. But if those are the definitions we'll be using, then why not go all the way and use the post-modern definition of race in it just being a symbolic group created to establish cultural meaning? ๐Ÿ‘๐Ÿ‘
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Bloodline Mafia Sign Ups
Still in
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Quasi Dungeons and Dragons
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@Earth
(that'll probably get you ktfo'd ๐Ÿ˜‚)
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Quasi Dungeons and Dragons
I fire an arrow at the mound, while backing away if it begins to move closer.ย 
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@drafterman
(healing touch is a dnd spell too. Less healing but ranged and as a bonus action )

(Oooooh, bonus action ๐Ÿ˜ฎ)
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Quasi Dungeons and Dragons
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@secularmerlin
@Earth
@TheDredPriateRoberts
(after Merlin is back up and disengages we'll start firing. Hopefully you get successful saves Roberts, but if you don't I can run over and feed a pot, so you don't die๐Ÿ‘)
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Quasi Dungeons and Dragons
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@TheDredPriateRoberts
guys, just kill the thing, it's probably susceptible to fire

(it took 1/2 damage from alchemists fire at first, and it's been on fire since then... and hasn't taken any damage since the initial 2 ๐Ÿ˜‚. Prolly not susceptible to fire)
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Quasi Dungeons and Dragons
*cast cure wounds on Eikka* heal touch... that WoW spell ๐Ÿ˜‚๐Ÿ˜‚
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Quasi Dungeons and Dragons
(seriously, this things gotta be close and we're stalling out ๐Ÿ˜‚)
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Quasi Dungeons and Dragons
Throw everything and the kitchen sink! If you run out of stuff to throw, run forward to grab what you missed and run back out of range, then throw it again!!ย ๐Ÿ˜‚๐Ÿ˜‚
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Quasi Dungeons and Dragons
(great, now we have two heals left and two people down ๐Ÿ˜).

I pass the iron dagger in my possession to Grahf and scramble forward to cast heal touch on Eikka. Then scramble back again out of the monsters range.

(please disengage this time ๐Ÿ˜‚๐Ÿ˜‚)

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Quasi Dungeons and Dragons
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@TheDredPriateRoberts
(true, and you should be able to attack once I get you up. So I guess just submit second wind+ attack for the action you should be able to take this round being I'm before you in priority?)
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Quasi Dungeons and Dragons
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@Earth
(I can hand you a spare dagger next round to throw too as a bonus action if you get next to me)
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Quasi Dungeons and Dragons
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@Earth
@drafterman
(well... dang ๐Ÿ˜‚)

I throw one of my swords at the mound

(That the spirit, hombre! ๐Ÿ”ฅ๐Ÿ’ฏ๐Ÿ‘)

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Quasi Dungeons and Dragons
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@secularmerlin
Shortsword Damage: d6 (2) = 2 piercing damage]

(Had to fish it up, but arrows are piercing damage too, so should be all clear on damaging it if we can secure hits

@Drafter- would help/assist afford advantage to ranged attack rolls in combat? Also, I was researching help and it can be used with even regular skill checks to make them with advantage? Or was this source no bueno? Lol)

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Quasi Dungeons and Dragons
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@secularmerlin
(either way that's not too bad at all, handful of arrows worth of damage left pretty much)
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@drafterman
Ok, so my official turn will be:

I run up, feed Roberts a potion, somersalting and rolling out of the mounds range, pulling my bow out as I do, and taking aim.

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Quasi Dungeons and Dragons
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@secularmerlin
(where do you reckon that extra 14 damage leaves us? I would think pretty close to hitting the "near death" point ๐Ÿ˜ฎ)

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Quasi Dungeons and Dragons
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@secularmerlin
@Earth
@TheDredPriateRoberts
(@Merlin- we need to keep our distance, and keep firing arrows into it.

@Earth & Roberts- start throwing rocks at it maybe? ๐Ÿ˜‚

@everyone- it moves slow, so we should be able to keep moving away from it around the room in a circle. And if it gets close, dash to to re-extend the distance between. Aka "kiting")




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Quasi Dungeons and Dragons
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@secularmerlin
(I would assume it could be retconned, didn't say anything about the use on a roll having to be specified beforehand ๐Ÿ˜ฎ)
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Quasi Dungeons and Dragons
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@secularmerlin
(use your inspiration from burying the kids on that bolt miss, we needed that damage ๐Ÿ˜)

Ranged Spell Attack: d20 (7) + 4 = 11, Miss!]

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Quasi Dungeons and Dragons
(are Merlin and I the only ones with ranged weapons?)
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Quasi Dungeons and Dragons
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@TheDredPriateRoberts
(edited to "when I get you up" ๐Ÿ˜‚)
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Quasi Dungeons and Dragons
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@secularmerlin
@Earth
@TheDredPriateRoberts
(@Merline- use your inspiration on that bolt to try to get it to hit.

@Roberts- second wind when I get you up breh ๐Ÿ˜)

I run up to Roberts and feed him a potion, then scramble back away from the mound again.ย 

Keep your distance and kite the mound!ย 
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Quasi Dungeons and Dragons
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@secularmerlin
@Earth
@TheDredPriateRoberts
(heal up this round while Merlin and Roberts keep attacking, then go all in next round with reggie DPS?ย  We have it one the ropes ๐Ÿ‘)
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Quasi Dungeons and Dragons
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@Earth
(you can drink a potion too I think ๐Ÿ’ฏ๐Ÿ’ฏ)
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Quasi Dungeons and Dragons
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@secularmerlin
@Earth
@TheDredPriateRoberts
(We have 2 more potions and I have one more spell slot for a heal, we're in a good spot. Ur back up Earth, I would drink a pot to heal up to full. We in a good spot, but cuttin it close tho, lol)
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Quasi Dungeons and Dragons
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@TheDredPriateRoberts
(second wind ๐Ÿ’€๐Ÿ’€๐Ÿ’€)
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Quasi Dungeons and Dragons
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@secularmerlin
(cool)

I feed Eikka a potion, then move back out of range of the mound.

More pew pew plz!

(maybe add inspiration to add advantage for a retry if needed?)
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Quasi Dungeons and Dragons
(Can you assist another individual in say, giving them a potion so it uses ur action and not theirs?)

(Asking cause if so, Merlin can throw another bolt, and I can use pot on Eikka ๐Ÿ‘Œ)

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Quasi Dungeons and Dragons
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@TheDredPriateRoberts
(Congratulations! For laying Rose and Thorn's spirits to rest, the entire party gainsย Inspiration!Basically, it is a one-use you can use when you roll a d20 to roll it with advantage - roll two d20's and take the highest.)[pg. 56 post- 1396]


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@drafterman
(no worries, ur doing a great job still and I'm hoping we make it thru this cause this has been hella fun throughout so far ๐Ÿ‘๐Ÿ‘)
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Quasi Dungeons and Dragons
(I suggest we use our inspirations on saving throws for staying alive ๐Ÿ˜‚)
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Quasi Dungeons and Dragons
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@secularmerlin
(hrrmmmmm, well that's not too bad at all)
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@drafterman
(we all do? I thought it was just one roll in total, not one to each? And that's just on a d20 roll?)
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Quasi Dungeons and Dragons
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@secularmerlin
(so I take it that extra 9 changes it from 63-83 total potential life left?)
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Quasi Dungeons and Dragons
(Roberts hasn't used his action surge? I thought he did last round?)
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Quasi Dungeons and Dragons
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@secularmerlin
(ayeeee, so we're actually fairly close, under 50% at least๐Ÿ‘Œ๐Ÿ’ฏ)

(@Earth- yup, we're gonna take this bad boy down)

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Quasi Dungeons and Dragons
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@secularmerlin
Well it has at least 52 more

(How do you figure?)
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Quasi Dungeons and Dragons
I run over to Grahf and cast healing touch, then somesersalt backwards out of the mounds range(if possible).ย 

(@Merlin- drink a potion or heal.yourself ๐Ÿ‘๐Ÿ‘)


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@TheDredPriateRoberts
(I don't think the burning is doing much damage. The damage was cut in half initially, so its not doing much, at least it hasn't since the initial throw.ย 

62 damage so far, that's not bad tbh, plus add the retcon. We'll be in good shape even if it's at max health, which it likely isn't.)

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Quasi Dungeons and Dragons
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@Earth
(62 damage so far, so with the retcon on Eikka and the bolt attack he should be bloodied soon I would think ๐Ÿ˜‹)
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Quasi Dungeons and Dragons
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@Earth
(didn't get a specific number, just that it's "High". Roll 20 has it at 16d10+48. That's a maximum of 208, minimum of 64.)
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Quasi Dungeons and Dragons
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@Earth
(lol, no running away from me ๐Ÿ˜‹)
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