Total posts: 3,178
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(close call but we're still all alive. I think we should, at the least, short rest ๐)
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I walk over to Roberts and cast cure wounds..
You can rest in a moment, we have company
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@kindertina
(maybe not fire? Pretty sure this thing has a resistance to that type of damage ๐)
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(at this point we could def use the extra set of hands ๐๐)
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@secularmerlin
(probably the person from previous that wanted to join)
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@Earth
(run forward, attack(you still have a sword right?), and use inspiration if needed as added insurance for a hit? You might be able to back away again, you might not ๐)
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Sure, if that's how you wanna define it. That doesn't preclude or exempt bigoted though, so it's not like it exempts minorities from otherwise being piles of shit like anyone else.ย
I would disagree with that post modernist rubbish definition though. But if those are the definitions we'll be using, then why not go all the way and use the post-modern definition of race in it just being a symbolic group created to establish cultural meaning? ๐๐
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I fire an arrow at the mound, while backing away if it begins to move closer.ย
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@drafterman
(healing touch is a dnd spell too. Less healing but ranged and as a bonus action )
(Oooooh, bonus action ๐ฎ)
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@secularmerlin
@Earth
@TheDredPriateRoberts
(after Merlin is back up and disengages we'll start firing. Hopefully you get successful saves Roberts, but if you don't I can run over and feed a pot, so you don't die๐)
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@TheDredPriateRoberts
guys, just kill the thing, it's probably susceptible to fire
(it took 1/2 damage from alchemists fire at first, and it's been on fire since then... and hasn't taken any damage since the initial 2 ๐. Prolly not susceptible to fire)
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*cast cure wounds on Eikka* heal touch... that WoW spell ๐๐
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(seriously, this things gotta be close and we're stalling out ๐)
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Throw everything and the kitchen sink! If you run out of stuff to throw, run forward to grab what you missed and run back out of range, then throw it again!!ย ๐๐
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(great, now we have two heals left and two people down ๐).
I pass the iron dagger in my possession to Grahf and scramble forward to cast heal touch on Eikka. Then scramble back again out of the monsters range.
(please disengage this time ๐๐)
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@TheDredPriateRoberts
(true, and you should be able to attack once I get you up. So I guess just submit second wind+ attack for the action you should be able to take this round being I'm before you in priority?)
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@Earth
(I can hand you a spare dagger next round to throw too as a bonus action if you get next to me)
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@Earth
@drafterman
(well... dang ๐)
I throw one of my swords at the mound
(That the spirit, hombre! ๐ฅ๐ฏ๐)
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@secularmerlin
Shortsword Damage: d6 (2) = 2 piercing damage]
(Had to fish it up, but arrows are piercing damage too, so should be all clear on damaging it if we can secure hits
@Drafter- would help/assist afford advantage to ranged attack rolls in combat? Also, I was researching help and it can be used with even regular skill checks to make them with advantage? Or was this source no bueno? Lol)
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@secularmerlin
(either way that's not too bad at all, handful of arrows worth of damage left pretty much)
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@drafterman
Ok, so my official turn will be:
I run up, feed Roberts a potion, somersalting and rolling out of the mounds range, pulling my bow out as I do, and taking aim.
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@secularmerlin
(where do you reckon that extra 14 damage leaves us? I would think pretty close to hitting the "near death" point ๐ฎ)
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@secularmerlin
@Earth
@TheDredPriateRoberts
(@Merlin- we need to keep our distance, and keep firing arrows into it.
@Earth & Roberts- start throwing rocks at it maybe? ๐
@everyone- it moves slow, so we should be able to keep moving away from it around the room in a circle. And if it gets close, dash to to re-extend the distance between. Aka "kiting")
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@secularmerlin
(I would assume it could be retconned, didn't say anything about the use on a roll having to be specified beforehand ๐ฎ)
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@secularmerlin
(use your inspiration from burying the kids on that bolt miss, we needed that damage ๐)
Ranged Spell Attack: d20 (7) + 4 = 11, Miss!]
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(are Merlin and I the only ones with ranged weapons?)
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@TheDredPriateRoberts
(edited to "when I get you up" ๐)
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@secularmerlin
@Earth
@TheDredPriateRoberts
(@Merline- use your inspiration on that bolt to try to get it to hit.
@Roberts- second wind when I get you up breh ๐)
I run up to Roberts and feed him a potion, then scramble back away from the mound again.ย
Keep your distance and kite the mound!ย
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@secularmerlin
@Earth
@TheDredPriateRoberts
(heal up this round while Merlin and Roberts keep attacking, then go all in next round with reggie DPS?ย We have it one the ropes ๐)
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@Earth
(you can drink a potion too I think ๐ฏ๐ฏ)
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@secularmerlin
@Earth
@TheDredPriateRoberts
(We have 2 more potions and I have one more spell slot for a heal, we're in a good spot. Ur back up Earth, I would drink a pot to heal up to full. We in a good spot, but cuttin it close tho, lol)
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@secularmerlin
(cool)
I feed Eikka a potion, then move back out of range of the mound.
More pew pew plz!
(maybe add inspiration to add advantage for a retry if needed?)
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(Can you assist another individual in say, giving them a potion so it uses ur action and not theirs?)
(Asking cause if so, Merlin can throw another bolt, and I can use pot on Eikka ๐)
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@TheDredPriateRoberts
(Congratulations! For laying Rose and Thorn's spirits to rest, the entire party gainsย Inspiration!Basically, it is a one-use you can use when you roll a d20 to roll it with advantage - roll two d20's and take the highest.)[pg. 56 post- 1396]
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@drafterman
(no worries, ur doing a great job still and I'm hoping we make it thru this cause this has been hella fun throughout so far ๐๐)
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(I suggest we use our inspirations on saving throws for staying alive ๐)
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@secularmerlin
(hrrmmmmm, well that's not too bad at all)
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@drafterman
(we all do? I thought it was just one roll in total, not one to each? And that's just on a d20 roll?)
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@secularmerlin
(so I take it that extra 9 changes it from 63-83 total potential life left?)
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(Roberts hasn't used his action surge? I thought he did last round?)
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@secularmerlin
(ayeeee, so we're actually fairly close, under 50% at least๐๐ฏ)
(@Earth- yup, we're gonna take this bad boy down)
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@secularmerlin
Well it has at least 52 more
(How do you figure?)
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I run over to Grahf and cast healing touch, then somesersalt backwards out of the mounds range(if possible).ย
(@Merlin- drink a potion or heal.yourself ๐๐)
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@TheDredPriateRoberts
(I don't think the burning is doing much damage. The damage was cut in half initially, so its not doing much, at least it hasn't since the initial throw.ย
62 damage so far, that's not bad tbh, plus add the retcon. We'll be in good shape even if it's at max health, which it likely isn't.)
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@Earth
(62 damage so far, so with the retcon on Eikka and the bolt attack he should be bloodied soon I would think ๐)
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@Earth
(didn't get a specific number, just that it's "High". Roll 20 has it at 16d10+48. That's a maximum of 208, minimum of 64.)
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