Total posts: 3,178
Posted in:
-->
@secularmerlin
(We're gonna have to likely rest after this if it isn't anyways ๐๐)
Created:
Posted in:
(does the focus cast with my lute means I can cast touch spells at range? ๐)
Created:
Posted in:
-->
@secularmerlin
(You use a healing pot too, we'll prob need you to cast another bolt, so that'll leave one heal left from the both of us + 1 healing pot after you and Grahf use one.
Let's hope Roberts has the opportunity to cast Second Wind and isn't totally taken out with another hit.)
Created:
Posted in:
-->
@Earth
(one, and ur about to be brought back with a heal. Use a healing pot once ur brought back up ๐ฏ)
Created:
Posted in:
(and we have healing pots too. And a bless Merlin can use on a (bonus?) action to give the other three of us +1d4 to an attack or saving throw.)
Created:
Posted in:
-->
@Earth
(let's see how the monsters status is post the attack from Merlin that from what it seems should have gone thru. If it's bloodied, I think we can pull it out with a reconcerted effort. Just stay at range, cause it's slow. Kiting hombre, kiting ๐๐ฏ)
Created:
Posted in:
(And that would mean his attack goes off too, no? ๐)
Created:
Posted in:
If Merlin is keeping himself up I'll cast cure wounds on Grahf instead.ย
Created:
Posted in:
-->
@Earth
(I'll have 1 more heal after I get Merlin up, he has 3 in total still.)
(@Drafter- would healing potions restore consciousness and hp?)
Created:
Posted in:
I run up and cast cure wounds on Eikka, somersalting backwards back out of the mounds range again.(if possible).ย
Disengage and get away!
Created:
Posted in:
(can I cast cure wounds on a dying person and get them fighting again?)
Created:
Posted in:
-->
@TheDredPriateRoberts
Created:
Posted in:
-->
@secularmerlin
(yeah, and I'd cast Heroism on him, but I need to be able to touch him. And the same for the heal spell I have ๐. The guiding bolt and second wind attack(w/dual wielding it could be 4 hits in total ๐ฎ) should do quite a bit and swing the odds in our favor.)
Created:
Posted in:
-->
@secularmerlin
(If he can do that, not a bad idea. If he can't, he's gotta escape pronto, cause that thing is probably gonna crush him if he fails a save. I'm hoping Vicious Mockery works, cause the mound would have disadvantage on it's next attack ๐)
Created:
Posted in:
-->
@Greyparrot
Trump just ordered Feds to declassify a bunch of documents today regarding the FISA warrants, texts, emails, and more ๐๐ฏ. They'll need to be reviewed first, but they're coming, and members of House Intel Committee, and really any representative, can make public any documents they want on the house floor with impugnity(ex: Feinstein making public 6k pages of documents detailing the use of torture.)
Transparency ๐
Created:
Posted in:
I continue playing the Lute(focus cast) and hurl some insults about the mounds mother(Cast Vicious Mockery).
(There's not much else I can do but Vicious Mockery and fire my arrows. Thunder Wave might blow the mound back but it would do that to you guys too and damage y'all.ย
@Drafter- I assume lightning damage is distinctly different from thunder damage? )
Created:
Posted in:
(my heal is on touch, so I can't do anything unless Grahf gets himself out. But seriously, we need to burst dps this guy down ๐)
Created:
Posted in:
I cast Heroism on Roberts, focusing it with my lute and channeling it, while moving closer but still out of range of the mound.
Created:
Posted in:
-->
@secularmerlin
(divine bolt at some point? That's ur strongest spell and we gotta either get Grahf out, or finish this guy off before he dies.)
Created:
Posted in:
I pull out my lute(focus cast) and begin singing a tune about how absolutely smelly and grotesque the mound is(Cast Vicious Mockery at mound).ย
(@Roberts- you aren't even getting combat rolls for the attacks it seems ๐ฎ)
The mound Roberts! We need to take down the mound! (Give Bardic Inspiration to Roberts as a bonus action)
Created:
Posted in:
-->
@TheDredPriateRoberts
(you may not have spells, but you've also rarely gotten hit despite having aggro most of the time. Fighters are good, as drafter pointed out, limited options, but essential and crucial) ๐๐
Created:
Posted in:
-->
@TheDredPriateRoberts
(you've not been useless so far ๐)
Created:
Posted in:
-->
@TheDredPriateRoberts
(I don't know, I just think it'll be funny if it turns out to be the case. Don't go getting ur knickers in a twist ๐๐)
Created:
Posted in:
(I'm just picturing all of us attacking the mound like bosses as Roberts is screeching and continuously swinging and missing the chanters cause it ends up turning out they can't be hit ๐๐)
Created:
Posted in:
Its a plant! Don't use thunder spells or damage! Don't get grappled by it!
I yell out as I carefully aim and throw the alchemists fire at the mound.
Created:
Posted in:
-->
@TheDredPriateRoberts
I place the bullseye lantern down on the dias and light it with presdigitation(cast presdigitation on lantern) to better see and examine the creatures before us.(identify big trash dude and chanters).ย
(I gotcha)
Created:
Posted in:
-->
@TheDredPriateRoberts
(you could be right, but how would it be disrupted? ๐)
Created:
Posted in:
-->
@TheDredPriateRoberts
(we have the lantern.......
(Good point, I'll light it)
disrupt or end the chanting if it's till going on, by attacking the figures up top or whatever, or attack whatever is rising out of the muck
(I think we should attack the muck dude. You could try sacrificing the cat on the dias and see if it appeases it, but probably too late for that.)
Created:
Posted in:
-->
@TheDredPriateRoberts
(We can kill the cat.....just sayin)
(๐ ur not wrong, but cmonnn ๐)
Created:
Posted in:
-->
@secularmerlin
@Earth
@TheDredPriateRoberts
(I agree with booking it, this does not seem to be a good thing we're stepping into. Doesn't seem like a boss.
"One must die"ย
I suggest we reject these terms ๐)
Created:
Posted in:
We need get out of here!
I snuff the bullseye lantern, scooping it up and securing it quickly, then dash for the exit, throwing a shower of sparks up in the altar in the hopes it conceals my exit.
Created:
Posted in:
Neither Eikka's divine proclaimation nor Snerp's oscar worth performance seem to phase the haunting images.
Noticing the performance did nothing, I light the bullseye lantern I placed on the ground with presdigitation and attempt to identify the creatures.
(Seems either we run, or we group up and see what happens ๐)
Created:
Posted in:
Someone needs to die, eh?
I pull out my lute(focus cast), and do an acrobatic spin to conceal myself squirting red die into my mouth. Dramatic music fills the air without me playing a note on the lute(cast unearthly chorus) The bone dagger now in my other hand, I plunge it in between my arm and torso, twisting and jerking it so as to draw blood. I let the red dye trickle out of my mouth, and I fall to the floor, pretending I'm dead, hoping my improptu performance fools the spirits. (worth a try ๐)
Created:
Posted in:
On a hunch I step up to the center dias with big, tall, and scaly and speak the words of the chant aloud
He is ancient, he is the land
Created:
Posted in:
"he is ancient, he is the land" good thing we have "he is hesitant, he... doesn't really know what to do" on our side ๐๐
Created:
Posted in:
As Eikka steps into the chamber, the chanting stops
(๐, on another note, the wheel probably raises/lowers the porticullis๐)
Created:
Posted in:
-->
@TheDredPriateRoberts
(you have those, + a hammer and crowbar.)
Created:
Posted in:
Bullseye lantern
A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil.
If nobody picked that up I'm going back up for this, no more mage hand + torch so we'll probably need it ๐๐
Created:
Posted in:
(did anyone grab the other stuff in the chest from the ghast fight? Like the health pots?)
Created:
Posted in:
(we could go back up and bring down like a table or bookcase or something that could operate as a means to keep it open?)
Created:
Posted in:
(I was mistaken. It just says it fills the room, not that it's coming from this room. We should check for traps and grab useful/valuable things ๐ฏ)
Created:
Posted in:
-->
@Earth
(I want the dagger tbh, to replace the reggie one i have now, im just trying to appeal to the dragon side of ur character in obtaining it with the cloak and orb๐)
Created:
Posted in:
(I'm not saying we take everything, alot of the stuff like the tongue and what not facially seem like potential poison or potion ingredients, but nobody here has that capability.)
The coins we'd probably get from that orb and pendant though ๐
Created:
Posted in:
The items aren't likely to be of value to us. Remember, much of the books were worthless
True, but dagger and holy water sprinkler... the orb and pendant should fetch some decent coins at a merchant even if useless too ๐
Created:
Posted in:
Eikka, you should ritual cast detect magic again once we collect the items we decide to take. That dagger with the rat skull seems dope. Aspergillums are used to sprinkle holy water, so might be pretty useful too.
Created: