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@WaterPhoenix
I thought mafia couldn't kill?
Mafia don't have individual roles that kill. They have a chat where collectively decide who to kill.
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@oromagi
Are you awake and alive?
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If GP is lying and he's the doctor so the mafia can't kill him, then all they need to do is CC him next round and we can lynch him. However, it would probably take both mafia to CC, as one could just be someone trying to get a real mafia lynched.
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@Discipulus_Didicit
Oromagi because he's inactive. That's my first thought. I'm open to better ideas.
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Unvote
If he's lying, then the mafia will make him pay.
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@PressF4Respect
There are only two townies, and neither is a vigilante. We've got the votes and the mafia's got the guns. What can town do?
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Come to think of it...Dear mafia team,Please come forward as mafia and join the survivors. If you claim now then you have nothing to worry about from town because town does not control the vote and can't NK, you have nothing to worry about from the SKs because the SKs are going to focus on killing the people on their list rather than trying to kill you (if you are on their list then fake claiming survivor won't save you from them anyway), and you have nothing to worry about from the survivors because the survivors would all much rather try to lynch SKs and joint win with a cooperative mafia. Even if you just have one of your guys come forward that would be fine. We really just need to start establishing some sort of alliance and us survivors can't 100% trust anyone that claims survivor but we can 100% trust anyone that comes forward as mafia because we know anyone fake claiming mafia will simply be shot by the mafia during the night phase. I hope that you will at least consider this idea and talk it over with each other in your PM and even if you decide to decline for whatever reason please remember to kill any fakers that might come forward claiming to be mafia because such a person is probably an SK if they do that. Thank you for your time.Sincerely,Your pal DDP.S. plz no kill meh.
I'll add my signature to the petition.
Signed,
SirAnonymous, Knight of Internet Privacy
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@Discipulus_Didicit
Sure, we can try for an alliance with the mafia. I can definitely see that working.
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Here are a few thoughts.
If GP is town and we don't lynch him, then we have a 20% chance of killing an SK, 20% chance of killing mafia, 10% chance of killing town, and slightly less than a 40% chance of killing an SK target, and GP will probably live because he's either the doctor or the doctor protects him because he's more vulnerable. The mafia will probably waste their shot trying to kill him.
If we kill him, we have good odds of taking out a towny and the mafia has a 1/3 chance of killing the other towny or an SK. I think lynching GP has better odds of being successful than letting him live.
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@Greyparrot
I thought you guys wanted to kill the town off since town is the weakest team on the board.
Yes, but SKs are more dangerous.
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@Discipulus_Didicit
You might be right that he is not a survivor. If he is town I actually wouldn't mind letting him live for now and lynching someone else in order to increase our chances of hitting an SK.
That's not a bad idea. I'll have to think about that.
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@Speedrace
Grey isn't sensical
That wording is bizarre in a funny way. Of course, you are right.
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Come to think of it, it would be a good idea to say it. He's hinting that it would be better if the mafia tried to kill him than me. The only way that makes any sense is if he's the town doctor, because he could doc himself and not worry about the mafia. If my guess is right, that makes him a much better lynch because killing a towny brings the mafia closer to winning, which is good for us survivors. But on the other hand, this speculation could be completely off because it would make very little sense for a towny to accept a lynch without complaint.
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I think I just figured out what GP is hinting at, but I'm not sure that it would be a good idea to say it or not.
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@Greyparrot
not if you lynch me (hint hint)
Seriously? Are you trying to get killed by the mafia?
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@Greyparrot
Even if we hit a survivor, there's still a good chance the survivor would be an SK target, so it would still help.
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@Greyparrot
Your posts are confusing me. Your acceptance of the bandwagon doesn't make sense no matter who you are. Survivors and SKs win individually, so if you're one of those, you're giving up. If you're town or mafia, giving up would be anti-town or anti-mafia.
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@Discipulus_Didicit
Technically, it was 42 minutes, but that ruins the symmetry. If we round it, we can say it was 40.
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@Greyparrot
But as we've pointed out repeatedly, a lynch does more to help survivors survive than no lynch. Consider this:
Secondly, I think a VTL is worth the risk. To demonstrate why, let's examine the possible outcomes of a VTL.1. We kill an SK (2/11 chance, since you know you aren't one). This is good because fewer players die each round and because it makes both mafia and town closer to winning, and therefore brings we survivors closer to winning.2. We kill an SK target (1/3 chance). This would disable an SK since they would lose their ability to kill. Combining 1 and 2, we have a 51.52% chance of either killing or disabling an SK. This would not bring us closer to fulfilling any wincons, but it would still be useful since fewer players would be killed each round.3. We kill a town/mafia (1/3 chance, but this could overlap with SK targets). This would be useful because it would bring the other party closer to winning.4. We kill a survivor who wasn't targeted. This would be bad because it wouldn't bring us closer to winning, wasting a valuable lynch. The odds of this are difficult to calculate because it's possible (so far as I know) for the town or mafia to be SK targets. However, I think it is safe to assume that anywhere from no town and scum to 1 town and 1 scum (probably less) would be targeted. This would make the odds of killing a non-targeted survivor range from 1/6 to 1/3.Outcome 4 is the only one that is bad for survivors. Thus, VTL'ing, even randomly, gives us anywhere from a 2/3 to 5/6 chance of a positive outcome. I think that is worth it.
Stating a truism without explaining how a vtnl helps you survive is not a very good answer.
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I agree. VTL GreyParrot
I want to know why he vtnl'ed.
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@PressF4Respect
If one side fulfills their objective (say, town eliminates mafia and SK) but dies later, would that still count as a win for them?
I think the game would end if the town or mafia fulfills their objectives. I don't know if the game would end if the SKs win.
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drafterman said this:
One way I see this working is, once Town/Mafia has been eliminated, the other claims. It would be suicide for the SKs to CC, so they would have to continue to pretend to be survivors, making the remaining party essentially clear. Then it's basically a race to lynch/kill among the survivors till you find the SKs.
This could be useful to remember.
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@WaterPhoenix
The way I see it is that survivors can side with a side and that side will win but we don't know which side to side with yet because we have no information correct? And a lynch would help us get information?
Yes. A VTL in the first round would be like the first shot in a pool game. It wouldn't matter whether we hit stripes or solids. If we hit mafia, we side with town, and vice versa. If we hit SKs or SK targets, we help everyone, including ourselves.
I think I see the logic here more than the vtnl side's argument of how killing power roles would be bad, cause the only power role that actually benefits town is roleblocker.
The bus would also help, but as Speedrace calculated, the power roles are unlikely to help that much.
Who are we going to lynch? I think grey might be a good canidate, seeing how he's been fairly inactive and didn't answer disc's question about why he chose to vtnl.
That could be a good idea. What do y'all think of lynching GP?
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@Vader
@oromagi
@WaterPhoenix
I've had time to think, and here are my thoughts. Firstly, I'm going to tag the inactive players in this comment to try to get them involved.
Secondly, I think a VTL is worth the risk. To demonstrate why, let's examine the possible outcomes of a VTL.
1. We kill an SK (2/11 chance, since you know you aren't one). This is good because fewer players die each round and because it makes both mafia and town closer to winning, and therefore brings we survivors closer to winning.
2. We kill an SK target (1/3 chance). This would disable an SK since they would lose their ability to kill. Combining 1 and 2, we have a 51.52% chance of either killing or disabling an SK. This would not bring us closer to fulfilling any wincons, but it would still be useful since fewer players would be killed each round.
3. We kill a town/mafia (1/3 chance, but this could overlap with SK targets). This would be useful because it would bring the other party closer to winning.
4. We kill a survivor who wasn't targeted. This would be bad because it wouldn't bring us closer to winning, wasting a valuable lynch. The odds of this are difficult to calculate because it's possible (so far as I know) for the town or mafia to be SK targets. However, I think it is safe to assume that anywhere from no town and scum to 1 town and 1 scum (probably less) would be targeted. This would make the odds of killing a non-targeted survivor range from 1/6 to 1/3.
Outcome 4 is the only one that is bad for survivors. Thus, VTL'ing, even randomly, gives us anywhere from a 2/3 to 5/6 chance of a positive outcome. I think that is worth it. The next question, of course, is who to lynch.
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@Discipulus_Didicit
I'm too tired to think right now. I'll UNVOTE for the moment and think about it tomorrow.
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@Discipulus_Didicit
PressF made this case for vtnl.
I just realized something.“Survivors win by being alive when mafia meets their objective, town meets their objective, or all living serial killers have met their objective.”Simply lynching SK targets isn’t going to work (at least if you guys want to win, assuming that you guys are survivors), because if any SK lives to the end and fails their objective, that means we lose too. This reduces the chances that we cripple SK without also making ourselves lose to 2/11. Coupled with the 5/6 chance of shooting ourselves (anti-SK) in the foot, it’s clear that random voting won’t work.Again, I’m completely willing to change my mind, but as I see it right now, VTNLing is the smartest thing to do.
Personally, I'm not sure. The arguments from both sides are compelling.
Also, are you claiming anti-SK survivor or just-trying-to-stay-on-everyones-good-side survivor?
Both. I'm trying to stay on people's good sides, but I also oppose SKs. I'm just not sure whether to start trying to lynch SKs now or next DP.
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Lynch either someone that is suspected of being a serial killer or someone that advocates a pro-SK VTNL strategy.
Oh dear. It looks like we have the "VTNL is pro-survivor" camp versus the "VTNL is pro-SK" camp. Personally, I think good arguments can be made either way, but arguing that players should be suspected based on which camp they pick is ridiculous. No one knows how this set-up will work. No one knows which strategy is best. Consequently, no one is being scummy by picking one over the other.
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@Lunatic
I'm gonna bandwagon every vote of drafters and everytime he is wrong and mislynches im gonna call him a horrible mafia player and blame the whole lynch on him. Should be fun.
I'm pretty sure that breaks the rules against throwing games. Of course, I'm also pretty sure you know that.
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@Discipulus_Didicit
I still want to lynch today. VTNLing is, as others have said, extremely pro-SK.
Maybe, but there is also a high risk of lynching someone who would otherwise be useful, like a doctor.
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@AvoidDeath
There's a lot of people who are named starts with sir.
What? It's just a username.
aiming for the SK in DP1 would backfire on you in almost all cases.
I see your point, and you're probably right. Random lynches could backfire easily, and the risk probably isn't worth the reward.
VTNL
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@PressF4Respect
Simply lynching SK targets isn’t going to work (at least if you guys want to win, assuming that you guys are survivors), because if any SK lives to the end and fails their objective, that means we lose too.
No, it doesn't. It says "or" not "and." If we meet any of the other conditions, we win regardless of the SKs. However, it is true that lynching SKs alone won't make us win. Lynching mafia or town would. Lynching people who can kill us (mafia and SK) does still increase our survival odds, though.
Again, I’m completely willing to change my mind, but as I see it right now, VTNLing is the smartest thing to do.
You could be right. You could be wrong. We're playing a new type of mafia, and the standard rulebooks get thrown out the window. I don't know what the best option is.
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@Lunatic
Exactly. The sheep were correct on the first two lynches, but they definitely weren't playing better than the more active players.
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@frenzy
Up to DP3, I would say that Lunatic played slightly worse than they did because he shot himself in the foot. In and after DP3, he played better than they did because he didn't tunnel. Overall, all three of them lost.
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@PressF4Respect
I agree with you guys in that we're basically stabbing in the dark. Everyone is going to claim survivor because it's the only role mafia doesn't care about, and because it helps blend in with the surroundings. Given that, it's fair to say that we aren't going to get anything useful out of DP1, so we have to rely on probability.True, if we random lynch, we have a 6/11 chance of ruining the SKs' day. However, what I thought about when I made the decision to VTNL is the collateral damage it could cause. There is a 1/2 chance of lynching a survivor if we go on random lynchings, and an 1/3 chance of lynching someone that directly benefits survivors (doctor, two roleblockers, and a bus driver). Altogether, that's a 5/6 chance of lynching someone who is on the anti-SK side. Considering that we have a greater chance of lynching an anti-SK (and therefore benefitting SK) than harming SK, I thought that the logical thing to do is to VTNL and wait until DP2 where we have more information to go off of.I'm fully willing to change my vote if needs be.
That's true. I'm open to the idea of a vtnl or a random lynch, or any other ideas. Random lynch still sounds like it has the best odds, though.
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@AvoidDeath
The reason it's suspicious is that you did it right after I VTL'd Supa.
I don't see how that's suspicious. I did it right after you VTL'd Supa because you tagged me, bringing me back to the thread. I saw your vtl, deciding "why not" and picked the same guy (since picking different users would be more likely to lead to a vtnl). Then I thought better of it all.
Not sure what that means, because it doesn't clearly put you in any category.
What if I'm not in any category, and I'm just an observer who the mod put in as a joke? Now there's a totally useless conspiracy theory!
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@AvoidDeath
I pulled it on myself. After I thought a few moments longer, I realized that there is no point in lynching now as opposed to later. In fact, it might help the mafia or SKs if Supa was not one of them or their targets, so they could just lynch him. I think it would be better to wait until later in the DP and then either lynch an inactive player or a suspicious one.
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Actually, Unvote
There's still time for people to become active or for a mafia or SK to slip. I think I'll wait to pick a random lynch later.
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Why not. VTL SupaDudz
If he starts being active, I can switch to another inactive player or try a different strategy. For the moment, a random lynch seems like a good idea.
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@AvoidDeath
Oooh, really spicing things up are we? You convinced me, but who should we random lynch?
I don't know. Personally, I would pick someone inactive, unless someone starts acting suspicious.
<br>
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@AvoidDeath
Pretty much. Of course, I'm definitely open to new ideas, but drafter's random lynch is the best I'm seeing right now.
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@drafterman
This is a fairly interesting setup. We're going to have to design a brand new play book.
That is both exciting and terrifying, and I doubt we'll get it right the first time. However, it's definitely worth it.
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@drafterman
@AvoidDeath
But aren't the chances of killing mafia in a Random Lynch pretty low? I say we VTNL until NP1 passes, and see who dies in the night.
Yes, but when combined with the odds of killing or foiling SKs, the odds are above 50%.
Killing mafia only matters if you're town or sk.
Not so. If we lynch people who can kill us, our chances of survival increase. Obviously, we don't have to kill the mafia in order to win, but it would help.
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@dustryder
I have no patience for willful and unrepentant dishonesty. And given that was the third example in his communications towards me that I remember despite me calling out such behaviour previously, either it's malice or stupidity
No, you made a confusing statement that was easy to misunderstand. It isn't anything to be ashamed of, but you shouldn't accuse people of dishonesty when they don't understand statements that are easily misunderstood.
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I just realized something that makes a random lynch even more attractive. We would also have a chance of killing mafia. If we take out both of them, our odds of winning increase.
That's why the +1/3 doesn't change. You discount yourself from the "hitting an SK" calculation which changes it from 2/12 to 2/11.
Ok, I get it now.
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@drafterman
Instead of the probability of hitting an SK being 2 in 12, it's actually 2 in 11 because you wouldn't count yourself.
You would still have to count yourself because you could be an SK target.
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@drafterman
Would you say it is true or false that Grey was blaming just TUF?
False, although his statements did imply that Lunatic was the most responsible, in addition to calling him mafia.
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