Total posts: 5,766
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Results:
1st place - yellow team
2nd place - red team
3rd place - blue team
Roles:
Red Team
Leader - Oromagi
Deputy - Club
Goon - Mharman
Blue Team
Leader - Cogent_Cognizer
Deputy - Wylted
Goon - Greyparrot
Yellow Team
Leader - Speedrace
Deputy - Warren42
Goon - ILikePie5
Actions:
NP 1 (FFA)
Oromagi - NK Greyparrot
Speedrace - NK Greyparrot
Cogent_Cognizer - NK Oromagi
Mod note: Mharman and Club both submitted a 'kill Wylted' action for NP 1. These actions were ignored due to neither of these players controlling their teams NK for this night.
NP 2 (FFA)
Club - NK Wylted
Speedrace - NK Cogent_Cognizer
Cogent_Cognizer - NK Club
DP 3
Lynch Mharman
My Opinion
I am slightly disappointed with this game. Did yellow deserve to win? eh, probably. Did blue and red both deserve to lose? Most definitely. Before the game started I did not expect people to be trying to form aliances DP1. When all the teams are even there is little incentive from a game theory perspective to not betray anyone you form an agreement with. I expected that earlier DPs would focus less on trying to eliminate certain teams and more on just avoiding friendly fire (NBSI rather than NRDS ROEs, in other words)
I think all Wylted and Greyparrot did by outting themselves DP 1 was draw a target on their back. From a leaders point of view the biggest worry was accidentally killing a teammate. By telling everyone their affiliation they essentially put up a huge billboard saying "it is okay to kill me, I am not your color so it won't hurt your wincon"
The two worst plays of this game in my opinion, were the DP 2 VTNL and Clubs choice of NK for NP 2.
The first mistake... DP 2 VTNL... As Cogent said yellow team was ahead at the beginning of DP 2 and VTNLing guaranteed their victory. Best move for red would have been to lynch yellow with blues help then shoot blue in the night. Best move for blue? Blue was pretty much screwed at the beginning of DP 2 because they were outnumbered and had already color claimed (only having one or the other of these problems can be worked through, having both of these problems guaranteed their defeat due to the fact that a yellow lynch would give red the NK and bulletproof yellow for the night thus forcing red to shoot blue).
The second mistake... NP 2 kills. What the hell was that all about? Both red and blue should have aimed for yellow this round. Pie and Warren were both claimed yellows, shooting either of them would have been the best move. Cogent shooting club was less dumb than club shooting Wylted but still...
It's easy for you to judge from the sidelines DD, what would you have done smart guy?
If I was in this game I would focus on avoiding friendly fire in the early DPs and advocate a DP 1 VTNL. This would be easy enough to do by simply pursuing role claims rather than color claims. If someone claims leader then all the other leaders at least know to kill that guy to guarantee no friendly fire. Might this get me killed if I am a leader or my leader killed if I am a follower? Probably. That is fine, leader is obviously the weakest role in this setup while deputy and goon are basically the same strength. My actions in later DPs would depend on my teams relative strength. If we are stronger then perhaps manipulate one of the weaker teams with the promise of an easy second place. If we are weaker then team up with the other weak team or lie low, depending on the exact situation.
Okay that's enough of me telling you all how dumb you are, now for the part where you tell me how dumb I am. Was there something I missed about this setup that made it not fun to play? What can I do to improve upon the concept of a 1v1v1 mafia game? Or should it not be improved upon and instead simply scrap the concept altogether? Let me know your thoughts please.
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Last night was a free-for-all! the result was a multi kill!
Died in the night:
Cogent_Cognizer - Blue
Wylted - Blue
Club - Red
The day phase will last approximately 72 hours or until a lynch decision has been secured.
Attention! The blue team has been eliminated! As we are down to only two teams special rule number 3 has been revoked effective immediately!
Surviving players:
1. Pie
2. Mharman
3. Speed
4. Warren
With 4 players alive it takes 3 votes to secure a lynch decision.
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@keithprosser
That's why credit card companies like to sign up idiots - they don't make money out of 'sensible users'.
While my credit cards don't make much money off me because I never pay interest or fees, they still make several hundred dollars a year off me by charging the vendors I shop at a convenience fee for doing business with them. It is classic risk vs reward, they get only a small amount of steady income from me but on the other hand they know based on my history and credit score that there is almost no chance of me carrying a large balance over a large period of time (bad for me because I would be punished with interest but also bad for them because not getting their money back right away is an opportunity cost for them, which is why they punish such behavior with interest in the first place) or defaulting on my debt.
The credit lenders have plenty of reason to preffer a responsible user base.
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Vote Count
Wylted (1/4) - Mharman
VTNL/FFA (4/4) - ILikePie5, Club, Speedrace, Wylted
DP 2 has ended in a no-lynch. NP 2 will begin as a free-for-all. Please stop posting.
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Vote Count
Wylted (1/4) - Mharman
Warren (1/4) - Cogent_Cognizer
ILikePie5 (1/4) - Speedrace
VTNL/FFA (2/4) - ILikePie5, Club
If I have made any mistakes please correct them.
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As one wise man once said:
"The universe is a cruel, uncaring void. The key to being happy isn't the search for meaning; it's just to keep yourself busy with unimportant nonsense, and eventually, you'll be dead."
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Vote Count
Wylted (1/4) - Mharman
VTNL/FFA (2/4) - ILikePie5, Club
If I have made any mistakes please correct them.
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@bsh1
Always good advice.
I am a font of great advice. I just imagine what I would do and I tell people to do the opposite of that. They do it and next thing you know they end up as happy healthy well-adjusted members of society
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@Vaarka
Honestly if I still lived in NC I would totally be down to hang lol.
Edit: Assuming you still live in NC...
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@Vaarka
Just haven't played yet. Granted if I get to constantly hear the one in the room beside me fucking, I'll probably tap extra loud to fight back.
Okay yes go ahead and tap away on osu and don't feel bad about it but if you are doing it for that reason... believe me, as a guy that has been on both sides of that fight it is not one you are going to win unless you... recruit some help.
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@Vaarka
yes, and I'm not referring to the music. I'm referring to the volume of my tapping
I can see how that might be annoying but I think it would not be too bad. Trust me I have had shitty room mates and if that was the worst any of them ever did I would be perfectly happy with that.
Have they actually complained about it or have you just not played with them around in the first place to be nice?
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@Vaarka
I'm still hesitant to click circles because they might complain if it's too loud
osu! reference right?
Solution: headphones.
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@bsh1
Don't knock it till you try it.
I will neither knock it nor try it lol.
But seriously, it's just good hygiene...
Okay, on the same page there at least.
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@bsh1
What on earth are you talking about? I am gay.
Oh okay uh... but you can see how that might not actually make me feel better right? being as I am not a gay I mean.
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@bsh1
You'r not one of those weirdos that doesn't bleach the bathtub every four to six months are you? Because I just had a conversation about that with a few people the other day and they made it sound like I was the weirdo.
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@bsh1
See, I hate manual labor of any kind.
*Pictures a person moving a sponge around on a plate for several seconds*
I feel like we have different definitions of the phrase 'manual labor'...
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@bsh1
Don't be too loud. Otherwise, it's not too much different from dorm life.
Ha ha ha, oh bsh...
haha...
ehhh...
Yeah my neighbors probably hate me.
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@Vaarka
Also no dishwasher
Oh hey that reminds me, I have a dishwasher!
14 months. Never used it. Overrated.
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@bsh1
@oromagi
Well if we were going to go with more eccentric colors it would be foolish not to shove turquoise in there somewhere.
Might keep magenta though.
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@Mharman
What is this, a mismatched buddy comedy about two guys from different sides of the tracks - who learn to respect each other because they have a common interest - and a grudging respect blossoms into real friendship as they set aside their differences to achieve a shared goal - each bringing their own strength to the table, and possibly there's a karaoke scene?
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Vote Count
Wylted (1/4) - Mharman
Mharman (3/4) - Speedrace, Cogent_Cognizer, Wylted
VTNL/FFA (1/4) - ILikePie5
If I have made any mistakes please correct them.
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Last night was a free-for-all! the result was a double kill!
Died in the night:
Oromagi - Red
Greyparrot - Blue
The day phase will last approximately 72 hours or until a lynch decision has been secured.
Surviving players:
1. Pie
2. Wylted
3. Mharman
4. Speed
5. Warren
6. Cogent
7. Club
With 7 players alive it takes 4 votes to secure a lynch decision.
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@Harikrish
Other scientific studies have measured the effects of spiritual activity in controlled groups such as Buddhist monks and Nuns and found not only how spirituality affects their brain activity with predictable patterns, but also how it affects the objects such as cancer patients. When these spiritualists concentrate on the wellbeing of the patients, studies have found a dramatic improvement in a high percentage of the controlled group.
I would be interested in reading these studies. Do you happen to know where I might find?
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Vote Count
Wylted (3/5) - Mharman, Speedrace, Oromagi
Speedrace (1/5) - Club
VTNL/FFA (5/5) - Wylted, Greyparrot, ILikePie5, Warren42, Cogent_Cognizer
DP 1 has ended in a no-lynch. NP 1 will begin as a free-for-all. Please stop posting.
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@Cogent_Cognizer
VTL Wylted unless Warren VTNL's, in which case, I join Warren.
I understand what you are saying here but conditional votes of this kind where the mod automatically changes your vote after some specific conditions are met is not possible.
Your vote is on Wylted as of post 195.
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Vote Count
Wylted (4/5) - Mharman, Speedrace, Cogent_Cognizer, Oromagi
Speedrace (1/5) - Club
VTNL/FFA (3/5) - Wylted, Greyparrot, ILikePie5,
Please correct any mistakes I may have made.
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@Cogent_Cognizer
I just double checked and skimmed the thread focusing specifically on the VTNL count. It never passed 4 at any point. Thank you for your concern regarding vote count accuracy and please do not hesitate to bring up such concerns again in the future if you have them.
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Vote Count
Wylted (2/5) - Mharman, Speedrace
Speedrace (1/5) - Club
VTNL/FFA (4/5) - Wylted, Greyparrot, ILikePie5, Cogent_Cognizer
Please correct any mistakes I may have made.
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@Wylted
It looks like the do does not end if a lynch target or a VTNL is not chosen. Are you really prepared to allow this do to last 15 years?
I did not specify a time limit in the OP but I did later clarify in post 53 that a DP will last around 72 hours. In the event that there is no agreed lynch at the end of that time the NP will begin as a free-for-all.
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Vote Count
Wylted (2/5) - Mharman, Cogent_Cognizer
Speedrace (1/5) - Club
VTNL/FFA (4/5) - Speedrace, Wylted, Greyparrot, ILikePie5
If I have made any mistakes please correct me
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@Cogent_Cognizer
In regards to determining who controls the NK (you are correct about what NK means btw):
1) Each days lynch determines which team controls the NK for the following night. If a member of the red team is lynched the blue team controls the NK for the night, if a member of the blue team is lynched the yellow team controls the NK for the night, if a member of the yellow team is lynched the red team controls the NK for the night. If the town decides via majority vote to no-lynch then the following NP will be a free-for-all and every surviving team will gain an NK for the night.
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Vote Count
Wylted (1/5) - Mharman
Mharman (1/5) - Greyparrot
Oromagi (1/5) - Wylted
Speedrace (1/5) - Oromagi
Club (1/5) - ILikePie5
VTNL/FFA (1/5) - Speedrace
Please correct any errors that you spot in the vote count.
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@oromagi
How long is a DP? Can we assume it takes 5 to lynch?
Yes, it does currently take five to lynch.
As for DP length... eh, let's go with 72 hours. I'll also be pretty generous with extensions if you guys ask me for one.
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Special Rules
1) Each days lynch determines which team controls the NK for the following night. If a member of the red team is lynched the blue team controls the NK for the night, if a member of the blue team is lynched the yellow team controls the NK for the night, if a member of the yellow team is lynched the red team controls the NK for the night. If the town decides via majority vote to no-lynch then the following NP will be a free-for-all and every surviving team will gain an NK for the night.
2) All actions are simultaneous. In the event of a free-for-all night if two players target each other both will die.
3) All players gain bulletproof status for a single night the NP after one of their teammates is lynched. This bulletproof status expires at the end of the NP regardless of whether it is used. In the event of a free-for-all night no players will gain bulletproof status.
4) When a player dies via lynch or NK their team affiliation will be immediately revealed to the town but their role (leader, deputy, goon) will be hidden until the endgame.
5) Under normal circumstances the first team to be completely eliminated is awarded third place, the next team to be eliminated is awarded second place, and the remaining team is awarded first. If a NP ends with two surviving players of opposing teams then those two teams will be tied for first and the remaining team will be awarded second place. In the event of a free-for-all night where all three teams are killed off simultaneously (yes, this is a possible outcome) the game will end in a three-way tie. In the event of any unforeseen potential tie scenarios the mod will have full discretion over awarding first, second, and third place and will provide an explanation for the decision in the endgame.
That is it for rules. Here is the starting player list:
1. Pie
2. Wylted
3. Mharman
4. Speed
5. Oromagi
6. Warren
7. Cogent
8. Greyparrot
9. Club
Let the entertainment begin.
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Welcome to OSBM mafia. Here we are going to do something a bit different. Standard mafia games pit an uninformed majority against an informed minority... but what if we were to instead host a three-way battle between three semi-informed minorities instead? A list of special rules for this game will be provided at the end of this OP under the heading "Special Rules"... please read them carefully.
As mentioned in the signups, OSBM is an open-setup game. The setup is as follows:
(Player 1)
You are the red team leader. On nights in which your team controls the NK you will be the one to select who to kill. Be careful, friendly fire is set to ON. If you select a member of the red team for death then the kill will proceed as normal. You win once the blue and yellow teams have been eliminated.
(Player 2)
You are the red team deputy. If the red leader dies then you will control your teams NK. [player 3] is the red team goon. You may contact them via PM if you wish. You do not know the identity of the red team leader. You win once the blue and yellow teams have been eliminated.
(Player 3)
You are the red team goon. You control your teams NK only if you are the last remaining member of your team. [player 2] is the red team deputy. You may contact them via PM if you wish. You do not know the identity of the red team leader. You win once the blue and yellow teams have been eliminated.
(Player 4)
You are the blue team leader. On nights in which your team controls the NK you will be the one to select who to kill. Be careful, friendly fire is set to ON. If you select a member of the blue team for death then the kill will proceed as normal. You win once the red and yellow teams have been eliminated.
(Player 5)
You are the blue team deputy. If the red leader dies then you will control your teams NK. [player 6] is the blue team goon. You may contact them via PM if you wish. You do not know the identity of the blue team leader. You win once the red and yellow teams have been eliminated.
(Player 6)
You are the blue team goon. You control your teams NK only if you are the last remaining member of your team. [player 5] is the blue team deputy. You may contact them via PM if you wish. You do not know the identity of the blue team leader. You win once the red and yellow teams have been eliminated.
(Player 7)
You are the yellow team leader. On nights in which your team controls the NK you will be the one to select who to kill. Be careful, friendly fire is set to ON. If you select a member of the yellow team for death then the kill will proceed as normal. You win once the red and blue teams have been eliminated.
(Player 8)
You are the yellow team deputy. If the yellow leader dies then you will control your teams NK. [player 9] is the yellow team goon. You may contact them via PM if you wish. You do not know the identity of the yellow team leader. You win once the red and blue teams have been eliminated.
(Player 9)
You are the yellow team goon. You control your teams NK only if you are the last remaining member of your team. [player 8] is the yellow team deputy. You may contact them via PM if you wish. You do not know the identity of the yellow team leader. You win once the red and blue teams have been eliminated.
Normal Rules
1) Bold your votes. Unbolded votes will not be counted.
2) No editing or deleting of posts. I can tell if you have edited a post because it will have that pencil icon and I can tell if you delete a post because I get a notification each time a post is made in my thread even if I am not tagged.
3) Inactive players will be given a activity prompt. If no effort to participate is made within 24 hours of a prompt then I will seek a replacement for the inactive player. The definition of inactivity is in this case purely subjective and up to my discretion.
4) Kill actions may be waived but the player controlling the kill for the night must specifically request to waive their kill. I will not end an NP until all kill actions have been either submitted or waived. If a player delays too long in doing so they will be replaced.
5) Night phases last 48 hours or until all surviving players have checked in with me.
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We have our nine players. I will send out role PMs and begin DP1 soon.
Signups are not closed. Feel free to sign on as a potential replacement.
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@Vaarka
Advice for living in an apartment?
If you sign a lease deal, have a plan in place for whether you are going to renew it or move out at least threeonths before the lease expires.
Ask if utilities are included (obviously) if they aren't, ask how much your potential future neighbors pay for utilities on average (also obvious but slightly less so)
If you plan on living there multiple years ask potential future neighbors that have been there a while how much rent tends to increase from year to year. My place just went from $615 to $630 a month - quite reasonable - but a friend of mine living in a different complex just had theirs go from $750 to $825. Much less reasonable, and the landlord is only required to give about a month of notice.
When the city inspectors ask why the place smells so strongly of bleach don't tell them the truth about the dead hooker assuming they will think it is a joke. They won't. Learned that one the hard way.
Edit: All roommates are cockblockers. Even if you have known them for years and they have always been cool the second you become roommates they will become a cockblockers. Get a roommate only if absolutely necessary. You have been warned.
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