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A townie makes some kind of claim. Does scum take immediately it at face value to buddy or does scum throw shade? Is their aim to buddy this early on, or is it to plant the seeds of a mislynch? A lot becomes clearer if I can figure out the answer.
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You get the gist. I’m not surprised Wylted went on a tangent about Israel vs Hamas
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I’m gonna believe Banana here. I wasn’t immediately sold, but after hearing Banana’s reasoning here, I buy it.
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Current Mafia:
None
Sign ups:
None
In the Hopper:
Austin - Debate Mafia
Wylted- skibidy Toilet
iLikePie5
Lunatic
Earth - Tales of Symphonia Mafia
Vader - Sopranos Mafia
Casey Risk - The Russian Mafia
Mharman - Competitive Pokemon Mafia
On Hold:
None
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@ILikePie5
Last thing until later: I wanna thank Pie publicly for helping with something after he died. I had an interaction that didn’t think about too much cause it wasn’t in the game (someone asked about it) and I didn’t have a good answer. He helped me out with that one
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@WyIted
After he died I showed him the setup and the teams, so he knew everything by DP2
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@WyIted
Yes, you were his pick for the second scum. GP being guilty threw him off like the rest of town
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@Lunatic
@Greyparrot
@Casey_Risk
Lmao for real? I did wonder if she could have accidentally bussed him by distancing at one point. That’s actually hilarious.
Yeah. Considering that scum had two JOATS and could use four total abilities per night plus the night kill, the play cost them a lot of utility too
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@Lunatic
Yeah ur reads have been sharp since misreading Wylted in Inheritance Cycle. I remember being a little concerned about you figuring the whole thing out in that game after DP3 - it’s not the main reason we NKd you tho
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@Vader
@ILikePie5
@AustinL0926
lol Pie was messaging me nonstop about things going on the game, even after death. He gets invested in these games, you can tell
Also Austin, fake claiming as town rarely works and I’m surprised you went for it after what happened in Ace Attorney Mafia… this is a bit more understandable because claiming the only person who visited Savant (and a roleblock nonetheless) wasn’t that great… but it does seem like the lesser of two evils here.
Pie, I feel like ur the first nk so often when ur town LOL.
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I’ll post more about my thought process while making the setup later
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@Lunatic
MVP: Lunatic
Was on every correct wagon, avoided every incorrect wagon. Good analysis and reads throughout, and was thinking about Casey being scum long before he proposed the idea to Wylted. He noticed something was off around NP2 I think.
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Night Actions
NP1
Casey - Kill Pie, Hide behind Savant, Waive second action
Pie - Protect Lunatic
Austin - Roleblock Savant
Whiteflame - Commute
Lunatic - Guess Savant
Savant - Watch Vader
NP2
Casey - Kill Savant with Ninja, waive second action
Whiteflame- Commute
Savant - Watch Casey
NP3
Casey - Kill Whiteflame, waive both night actions
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Someone locked DP4 to keep the suspense lol
Anyway, Town wins!
Mafia
Greyparrot - You are a sniper! You are a common weapon in video games that can scope out the enemy for information, and dispose of enemies from afar, no matter how defensive their cover fire is. Sometimes, just the threat of the snipe keeps opponents pinned behind cover and unable to move.
You are a JOAT (1x Strongman, 2x Rolecop, 2x Car Thief). The strongman grants you the ability to break through any protections a townie might have. The rolecop allows you to investigate townies and learn their roles. The Car Thief ability allows you to take a commuter’s car for yourself, while leaving them vulnerable- meaning they cannot be protected.
You win with the mafia.
Casey - You are a shotgun! You are a common weapon incentivizing players to sneak to a corner and wait for an unsuspecting opponent to walk into their one-tap. Sometimes, just the known presence of a shotgun in a room scares enemies away, allowing you to keep an area on lockdown.
You are a JOAT (1x Ninja, 2x Hider, 2x Rolestopper). The ninja grants you the ability to carry out night kills undetected. The hider allows you to hide behind another player- if that player is scum you will die, but if that player is town, any night actions targeting you will target them- however, if that player dies, you do too. The Rolestopper grants you the ability to select another player to be protected from all night actions.
You win with the mafia.
Faction Perk: Multitasker- Each player can use two different abilities in their kit at once. Key word: Different.
Hint: All of town’s characters are mechanics in shooter games- not guns!
Fakeclaim help: Your team has the ability to check two shooter game mechanics for possible characters, plus two PRs. You will be told whether or not they are in the game.
Town
Savant - You are Minimap Dots! You are a mechanic that displays a dot on the minimap, telling the player the location of gunfire.
You are a 2x Watcher! You have the ability to select a player. You will view who visited that player that night.
You win with the town.
Pie - You are Deployable Cover! You are a mechanic allowing players to defend themselves in the event they get caught out in the open.
You are a 2x Doctor! You may select a player each night, and protect them from lethal night actions.
You win with the town.
Vader - You are the Killcam! You are a mechanic allowing players to see from the eyes of the opponent who killed them. Everytime a player dies, a killcam is to follow.
You are a Gravedigger! Each night, you will passively appear to visit any player that died in the night.
You win with the town.
Whiteflame - You are Vehicles! You are a mechanic allowing players to take control of you and move around the map at a faster pace (usually).
You are a 2x Commuter. Each night, you have the option to leave town, making yourself immune to all actions (including lethal ones) for the night.
You win with the town.
Austin - You are Map Objectives! You are a mechanic controlling preventing players from roaming a little too far around the map, thus directing the game flow.
You are a Compulsive Roleblocker! Each night, you must select a player. That player will be prevented using their night action. Upon failing to submit a night action, a random player will be chosen. If that random player if mafia, the roleblock will fail. If a random player is selected, you will not be told who. If you select a player, your roleblock will function as normal.
You win with the town.
Lunatic - You are Splash Damage! You are a mechanic allowing damage to be dealt to players without a direct hit. Sometimes from a player launched or thrown projectile, and sometimes from objects around the map; you are often used by players who are guessing where an opponent is, because they are looking to avoid waiting for an enemy peak.
You are a 1x Bookie. You may guess a player. If that player is lynched the next day, you will be granted a vigilante ability you may use the following night only.
You win with the town.
Wylted - You are cosmetics! You are somewhat of a game mechanic, but you usually have no bearing on the gameplay. Whether it’s a skin, a gun wrap, or an emote, you do add to the style of the game though.
You are a Vanilla! You have no abilities.
You win with the town.
Class Perk: Disciplined- Avoiding the wagon on the day of a mislynch, or being the hammer on a correct wagon makes your next night’s ability guaranteed to succeed.
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Balance
This was my first attempt at a role madness game. I think I did good overall on setup- although o probably should’ve let most of town’s role be unlimited usage. It probably would’ve encouraged Casey to use more of her resources throughout the Night Phases.
Maybe bump up the bookie to two guesses, although I’m not sure. Bookie in particular isn’t that great for 9-player games, but I figured I could get away with it here cause basically everything else in the setup does nerf it pretty hard, including the limited usage. It isnt as fun though bc of the limited usage.
Other than that I think I cooked. I’m pretty happy with the results as a whole.
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Fun fact: Casey wasn’t even trying to hard bus Greyparrot. It was a distancing play gone wrong and town just gave out free town cred for it.
Anyway, outside of the setup, I think there’s two key takeaways: 1. Behavior is king. 2. High risk play from scum can easily backfire, even if it initially succeeds.
gg
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Ok not like 6am early but even 10am is gonna be kinda early based on how long I’ve stayed up already.
Gn.
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If the DP ends while I’m asleep I can post it pretty early in the morning.
Gn.
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@WyIted
Until now. Gn. If I wake up to the DP being over it’s fine.
Why? Do you have any quick questions?
I guess I’ll give you five minutes
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@Barney
@Vader
@whiteflame
Can one of you do me a favor and change the thread title to “Gunplay Mafia DP4”
I messed it up
Thanks in advance
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Round 4 begins in 3…2…1…
Lobby Focused Last DP
Vader - You are the Killcam! You are a mechanic allowing players to see from the eyes of the opponent who killed them. Everytime a player dies, a killcam is to follow.
You are a Gravedigger! Each night, you will passively appear to visit any player that died in the night.
You win with the town.
In the Killfeed
Whiteflame - You are Vehicles! You are a mechanic allowing players to take control of you and move around the map at a faster pace (usually).
You are a 2x Commuter. Each night, you have the option to leave town, making yourself immune to all actions (including lethal ones) for the night.
You win with the town.
Spectating
Greyparrot - Mafia - Sniper - JOAT (1x Strongman, 2x Role Cop, 2x Car Thief)
Pie - Town - Deployable Cover - 2x Doctor
Austin - Town - Map Objectives - Compulsive Roleblocker
Savant - Town - Minimap Dots - 2x Watcher
Vader - Town - Killcam - Gravedigger
Whiteflame - Town - Vehicles - 2x Commuter
Players Remaining
1. Casey
2. Wylted
3. Lunatic
With 3 alive, it takes 2 votes to lynch. The DP ends on Friday, February 15 at 10:00 pm EST. I am willing to grant an extension because of Valentine’s Day if one person requests it.
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@Vader
@whiteflame
Vote Count
Vader (3/3) - Casey, Whiteflame, Wylted
Vader was lynched! He was innocent.
Submit your night actions… the NP ends at 9pm est Tuesday (a little less than 24 hours but it should be fine)
Stop posting- the DP is over. Go ahead and lock the thread mods
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Vote Count
Vader (2/3) - Casey, Whiteflame
Wylted (1/3) - Wylted
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@Math_Enthusiast
I was responding to the OP. What part of your response was directed at me?
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@Math_Enthusiast
Value is subjective. If more people value your work, you will get more money. It’s really that simple.
Do you really think the average joe could do Elon Musk’s job?
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MOD ANNOUCEMENT
Fuck Mahomo, Travis the drama queen, Taylor Swift, swifties, these damn refs, the media and announcers for glazing, Mahomo’s bitch wife and brother, and those annoying ass State Farm commercials where the cheeseburger man says the dumbest shit possible.
Once again, we must hope Philadelphia can take down a team more hateable, as they did to the evil empire years ago. Go Eagles!
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@Lunatic
@Vader
@whiteflame
@WyIted
@Casey_Risk
I'VE GOT YOU IN MY SIGHTS
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Round 3 begins in 3...2...1...
Lobby Focused Last DP
Austin - You are Map Objectives! You are a mechanic preventing players from roaming a little too far around the map, thus directing the game flow.
You are a Compulsive Roleblocker! Each night, you must select a player. That player will be prevented from using their night action. Upon failing to submit a night action, a random player will be chosen. If that random player if mafia, the roleblock will fail. If a random player is selected, you will not be told who. If you select a player, your roleblock will function as normal.
You win with the town.
In the Killfeed
Savant - You are Minimap Dots! You are a mechanic that displays a dot on the minimap, telling the player the location of gunfire.
You are a 2x Watcher! You have the ability to select a player. You will view who visited that player that night.
You win with the town.
Offline
Greyparrot - Mafia - Sniper - JOAT (1x Strongman, 2x Role Cop, 2x Car Thief)
Pie - Town - Deployable Cover - 2x Doctor
Austin - Town - Map Objectives - Compulsive Roleblocker
Savant - Town - Minimap Dots - 2x Watcher
Lobby List
1. Casey
2. Wylted
3. Vader
4. Lunatic
5. Whiteflame
Reminder
All townies have the following ability…
Faction Perk: Disciplined- Avoiding the wagon on the day of a mislynch, or being the hammer on a correct wagon makes your next night’s ability guaranteed to succeed.
DP Time
The DP ends on Tuesday, February 11, at 8:00pm EST.
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@Vader
@whiteflame
@AustinL0926
All good. Go ahead and lock the thread guys ty
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Final Vote Count
Austin (4/4) - Vader, Savant, Casey, Wylted
Wylted (1/4) - Lunatic
Vader (1/4) - Austin
Austin was lynched! He was Innocent.
The NP will end at 7pm est tomorrow. Submit your night actions!
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Vote Count
Wylted (2/4) - Lunatic, Savant
Vader (2/4) - Wylted, Austin
Austin (1/4) - Vader
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Vote Count
Austin (3/4) - Wylted, Savant, Vader
Wylted (1/4) - Lunatic
Nothing changed but I’m posting this again for everyone’s convenience- especially mine since it helps me keep track
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@n8nrgim
You realize we have existed as a country without those departments, bureaus, and offices before, right?
Also… this isn’t remotely close to a coup. Where did you even get that idea from?
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Vote Count
Austin (3/4) - Wylted, Savant, Vader
Wylted (1/4) - Lunatic
There was no hammer.
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