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@RationalMadman
Can you clarify what you mean by that?
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@Greyparrot
1. Mharman
2. whiteflame
3. 7000series
4. Best.Korea
5. Greyparrot? (please confirm)
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List :D
1. Mharman
2. whiteflame
3. 7000series
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@whiteflame
Son of Whyachi... now that's a blast from the past.
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@RationalMadman
Probably 72 hr DP and 24 hr NP due to the greater complexity of scumhunting.
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@Mharman
I ran a bunch of simulations and the odds should be about 40-30-30 (for town-scum-scum)... although the difference between theory and practice is that in theory there is no difference.
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@RationalMadman
@Greyparrot
@Vader
@Bullish
@Best.Korea
In?
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@whiteflame
@ILikePie5
@WyIted
@JoeBob
@7000series
In?
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Current Mafia:
N/A
Signups:
AustinL0926 - Battlebots Mafia
In the Hopper:
N/A
On Hold:
N/A
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I have no idea what I'm doing but I have a few weeks to mess around before school gets hectic again... so might as well.
Theme
The theme here is Battlebots, objectively the best sports show ever made. If you don't know what I'm talking about, watch the following videos (you won't regret it):
Each player will receive a character based on an existing Battlebot, and their role will be based off of it. All Battlebots chosen will be reasonably well-known.
There will be a themesplit. Each faction will have their own themesplit.
Setup
This is a multiball setup. There are two mafia factions. One will kill on odd nights, and the other will kill on even nights.
To balance this out, town will have some stronger power roles than normal.
The game will end when:
-1 faction reaches parity with town, and the other faction is eliminated (faction win)
-2 factions reach parity with each other, and town is eliminated (draw between factions)
-2 factions are eliminated, and town is still alive (town win)
-Everyone kills each other (everyone loses)
Mafia will have daytalk throughout the game.
If you have a question about a setup, I can answer it hypothetically.
Rules and Modding
Don't C/P PM's, don't communicate out-of-thread, don't talk after you're dead, don't violate site rules. Don't do anything scummy that's not on this list or a modkill will probably result.
Other than that, have fun. This is my first game I'm modding, so I hope it will go well for everyone.
List (12 preferred, 11 will work as well):
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@Best.Korea
You're online right now. I want to hear your thoughts on what just transpired.
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For what it's worth, I shouldn't have bought into "too scummy to be scum," I think I got my playstyle overly influenced from reading through several dozen old mafia games where town was mostly competent, established players.
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I honestly had a small doubt at the back of my head when he brought up the miller
Is this a scumslip? Show me the post in which Wylted ever mentioned anything remotely related to a miller.
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@ILikePie5
Just shut up. Im sure your scum partner has already told you that the DP ends when there’s a majority reached.
It was plurality vote last game, it could be a legitimate slip-up. Definitely strange though, looks like scum trying to overcompensate.
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@WyIted
If you flip innocent, I'll motivate pie and VTL Joe if I'm still alive tmrw (unlikely). For what it's worth, if you really are innocent, then I'm sorry for fucking up. I genuinely thought it was the right play.
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If Wylted is innocent I'm going to look really really dumb
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@JoeBob
I think both of them are sus, but we have 2 votes on wylted and none on pie.
Also I know you sus pie, be aware he might come online and hammer at any moment.
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@JoeBob
Even if you think BK is more likely to be scum (and I've shown that's not the case), there is far more risk in lynching BK. If we mislynch, we basically lose for town right then and there.
In contrast, if we lynch Wylted, we guarantee heading into the next DP with at least 2 town-confirmed roles and at least 1 likely town.
It's up to you now. Play to your wincon.
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@JoeBob
Ok, I'll keep it simple. Playing mafia is about playing to your win condition. You do that to maximize your winning chances. Playing mafia is not about surviving for the longest, or even lynching who you think is most likely to be scum at the current moment; it's simply that those two things tend to be correlated with winning.
Let's look at four scenarios where we lynch BK or Wylted, and they are scum or town in turn.
Scenario 1: BK is scum, we lynch
-We take out 1 of 2 scummies
-I admit that I f*****d up
-Probably Wylted or Pie dies during the night
Sounds okay right? The problem is that this is mechanically unlikely based on what we know about the game setup and the claims.
Scenario 2: BK is innocent, we lynch
-We lose our last power role
-I die during the night because no one protects me and scum takes out the most townread player
-We go into a 3 v 2 situation as town where the 2 scum can easily manipulate town into mislynching and losing, as there are ZERO town-confirmed players
Scenario 3: Wylted is scum, we lynch
-We take out 1 of 2 scummies
-I motivate BK, he protects us both
-We head into 4 v 1 as town with 2 town-confirmed roles
Scenario 4: Wylted is innocent, we lynch
-We confirm Pie as likely town
-I motivate BK, he protects us both
-We head into 3 v 2 as town with 2 town-confirmed roles + pie, allowing us to POE the last two scum
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@JoeBob
Stay online for a bit, about to post smth pretty important that should factor into ur decision making.
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@JoeBob
Why do you townread Wylted?
And what do you think of the previous post?
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@JoeBob
I know that behaviorally speaking, BK hasn't been looking great. But mechanics trumps behavioral reads. Someone can't be mafia if they, well, aren't mafia.
In my role PM, it was literally guaranteed that there were at least 2 town PR's. whiteflame died, no one has CC'd, and BK claimed a typical active PR that would be amiss to not have in this setup.
Furthermore, lynching BK hurts town immensely.
-You lose a likely confirmed town player
-You lose the chance to confirm me
-You likely lose me, the most widely townread player rn in the game
We'll head into a 3 v 2 situation where we have 2 mostly inactive players (Bullish, GP) and 2 players who might be mafia for all we know (Pie, Wylted). Does this sound good to you?
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I'm not a big fan of what you're doing, it seems like you're trying to derail and stall the thread out to a BK lynch.
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@WyIted
This is Mharman's last game. whiteflame was doctor and protected himself on N2.
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@WyIted
I checked the mafiascum wiki, doctors can typically protect unless they have some sort of modifier.
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@ILikePie5
I don't townread Joe per se, but I'm less convinced of his scuminess than before, in light of Wylted acting as he has. He has been actively pushing a likely mislynch with everything he can. One thing I really scumread is someone taking the path of least resistance rather than considering less likely options, because that's what scum do when they want to look like helping town without actually helping it.
I am not against voting JoeBob if it saves BK.
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@ILikePie5
@WyIted
Ok frick it, I'm going to roleclaim since it seems like the only way to get town off this insane wagon.
I am a x1 motivator. Once per game, I can motivate a player and allow them to act twice that night. Mechanically speaking, and in terms of my role PM, there literally has to be at least two active town roles. That's why I'm dead set on getting BK to survive the lynch: because he can protect himself and his top townread, thus implicitly confirming us both.
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I strongly want to motivate players to make the right choice here.
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@ILikePie5
unvote
On the chance you're town, I don't want you quickhammering BK solely because you're worried Joe might hammer first. We can talk about this. Also don't hammer BK now because I will scumread you hard for it.
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@WyIted
Ignoring the fact that:
-He is claiming a protective role, which no one has CC'd and is likely to be in the game
-Cop + Doc is a standard setup for C9 games
-My own role PM basically confirms that there are two or more PR's, and no one but him and whiteflame have claimed
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@WyIted
I mean, I'm not sure what to say to that. But you're giving extremely scummy vibes rn, and your recent posts are certainly not helping your case.
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@Bullish
I seriously urge you to reconsider this vote. We still have almost 16 hours left in this DP, there is no need to rush.
And for that matter, why are you lynching a mechanically likely town?
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@WyIted
I did notice you dodged my question. Is this a policy lynch or do you genuinely believe BK is most likely to be scum?
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@WyIted
I apologize, I am very exhausted and am probably shorter than usual as a result. Still stand by my reads.
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@WyIted
I am tired after a long day at a chess tournament. But sure, mistyping town because I was reading GP's post while typing mine makes you reconsider your strong townread on me.
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@JoeBob
That was referring to Wylted's post 485, BTW.
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@JoeBob
Help with joebob if you want to save BK.
Help me lynch WyIted to save yourself and BK. Look at how scummy he's acting.
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@WyIted
Acting anti-town is annoying, but that's not an excuse for lynching what is likely town's last PR.
You know what, just please answer this:
Is this a policy lynch or do you genuinely believe BK is most likely to be town?
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@Greyparrot
Yes and I think the scum pool is narrow enough that even if BK is town it is no big deal. Especially since he is anti town
Please don't buy this crap. I'm sorry for last game, and I don't want to throw another
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