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Nightless Sensor QF Mafia - DP2
Died last DP:
Lunatic - mafia
WaterPhoenix - town
Living players:
1. Speedrace
2. oromagi
3. drafterman
4. Ragnar
Mod note:
Sensor results - last DP's wagon consisted of [Ragnar, speed, drafter, oro]. The wagon contains exactly 1 scum (obviously).
With 4 players alive, it takes 3 votes to lynch.
This DP lasts ~24 hours. DP2 ends 02/22 15:30 EST.
This DP lasts ~24 hours. DP2 ends 02/22 15:30 EST.
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Forum games
Nightless Sensor QF Mafia - DP1
Setup can be seen in the sign-ups thread: https://www.debateart.com/forum/topics/3740/nightless-sensor-qf-mafia-sign-ups
As a reminder:
- 6 players, 4 town vs 2 mafia
- Nightless - no nights, no night actions, no night kills
- Sensor - at the beginning of the next day phase, I will state in the OP exactly how many mafia were on the lynch wagon the previous day.
- Special mechanic - the first mafia to be lynched gets a bomb ability - he chooses 1 person to die with him.
- No other roles.
- Normal rules apply, no screenshotting PMs, no outside comms, etc.
- UNVOTEing is encouraged, not required
- 24 hour DP cycles; no NP
- Majority lynch
- No-lynching results in mafia being awarded a kill
Living players
1. Speedrace
2. Lunatic
3. oromagi
4. drafterman
5. Ragnar
6. WaterPhoenix
With 6 players alive, it takes 4 votes to lynch.
This DP lasts ~24 hours. DP1 ends 02/22 09:30 EST.
This DP lasts ~24 hours. DP1 ends 02/22 09:30 EST.
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Forum games
This is a quickfire style mafia game with special mechanics.
Game mechanics
- 6 players, 4 town vs 2 mafia
- Nightless - no nights, no night actions, no night kills
- Sensor - at the beginning of the next day phase, I will state in the OP exactly how many mafia were on the lynch wagon the previous day.
- Special mechanic - the first mafia to be lynched gets a bomb ability - he chooses 1 person to die with him.
- No other roles.
Game rules
- Normal rules apply, no screenshotting PMs, no outside comms, etc.
- UNVOTEing is encouraged, not required
- 24 hour DP cycles; no NP
- Majority lynch
- No-lynching results in mafia being awarded a kill
Game starts 2/17 at the earliest.
Sign-ups
1.
2.
3.
4.
5.
6.
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Forum games
In this project, we use deep learning to detect deception through online conversations in the interaction-based party game Mafia. We present various neural network frameworks (LSTM, bidirectional LSTM, CNN) to generate predictions of deceptive text. The results of this paper suggest the capability of neural network architectures to effectively detect deception in the Mafia setting, and offer qualitative analysis in agreement with current deception research findings.
We have trained tensorflow frameworks based on unidirectional LSTM, bidirectional LSTM, as well as CNN, that successfully perform deception detection on online Mafia game interactions using the Mafiascum dataset [3]. All three models performed above baseline accuracy (81.6%), with 88.8% (unidirectional LSTM), 94.7% (bidirectional LSTM), and 94.9% (CNN). This suggests that deeplearning techniques may be able to effectively identify linguistic cues that signal deception.
Emphasis mine
This is a relatively recent paper (March 18, 2019). I wonder how this compares against good players here.
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Forum games
Ever wonder what is going on in the Games' forum? Why it has so many posts? Do kids really talk that much about their vidya games?
Well, yes, but that's not why: it's Mafia!
No, we haven't been invaded by the Cosa Nostra. This isn't the work of Sicilians...
...it's the Russians!*
Mafia was a party-game invented in the 80's. It is known as a "social deduction game" where you have a "Town" team and a "Mafia" team. The objective of each team is to kill the other. The Town, while in the majority, doesn't know who the Mafia are. The Mafia have to Masquerade as Town, convincing them to kill their own (and also have the ability to directly kill Town's people themselves).
Today, it is a commonly played online: in many forums on the Internet and on web sites dedicated to the game, such as Epic Mafia or Town of Salem.
Each place has its own implementation and variation and DART is no different. Because of this, there can be a steep learning curve which can act as a barrier to entry.
No more!
In times past we have held Beginner's Series of game to introduce people to the mechanics and culture that is DDO/DART Mafia. If there is enough interest (~7-8 people) we can resume this series of games.
So if you've ever been interested in what this game is but were worried about being fitted for a set of cement shoes, fear no more!
* - Seriously, Mafia was invented by a Russian.
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DebateArt.com